BLINK — 2D Character Animation

Multimedia - 2021

Date Fall 2021
Role Individual
Context Art 309, Exchange Program
Tools Adobe After Effects

Sound: Lam Switch Far (YouTube Audio CC0) · North Oakland Extasy — Squadda B (CC0)


A short 2D animation built around a single constraint: show character emotion through eye movement alone. No body language, no facial expression, no props. The characters are geometric shapes; the backgrounds are stripped back; the motion is sparse.

Two contrasting environments — dark and bright — test whether the same eye behavior reads differently depending on context. The final sequence has a character pull a light string, switching between the two states and tying the scenes together.

Initial work explored round vs. angular character shapes and how geometry affects perceived personality before any animation begins. Props were tested and cut — they pulled focus away from the eyes.